Each side of the Space Bridge has three TVs, a touch screen, three sets of six buttons and LEDs, three RFID readers, a joystick, two trackballs, speakers, and DMX lighting. My toolkit handles the configuration of all of this in an event-based way.
Because of its prominent location, several groups have differing needs for the platform. It needs to be able to welcome guests, serve as an information platform, provide passive background content to give life to the hallway without disrupting anyone’s work, be usable as a development platform for students, and be quickly configurable by administrators.
I created several “modes” to help achieve this. In “Admin Mode”, administrators can tap a keycard to configure the bridge. In “Welcome Mode”, a configurable welcome message is displayed for guests. In “Viewport Mode”, a people can choose to play any of the content experiences we developed, and easily add more to the list.
To allow content to be added easily without rebuilding, and to enable virtual blast doors to close for transitions, the system is built using Unity’s Additive Scene Loading and Addressables.